Wednesday, April 29, 2015

Assassin's Creed: The Franchise that won't die yet

Don't get me wrong, I spent countless hours trying to unlock all there is to unlock in an Assassin's Creed game, countless hours times two in some instances. Assassin's Creed brings an interesting plot to the table with paralleling points in time being portrayed, our protagonist who has involved himself within a conspiracy ages in the making and an ancestor of our protagonist in the past, The Assassin, who helps unravel the mystery of what the antagonists of the plot are after. With so much history and technology at our fingertips, we'd think a franchise would be perfect for such a game. Not necessarily.

Before I delve into the disappointments of the franchise, I want to praise the games promising plot. I have played a couple of the Assassin's Creed games: Assassin's Creed I, II, III, Brotherhood, Unity, and Black Flag. I have only mustered the interest to finish one all the way though. Assassin's Creed II follows the history of our protagonist's, Miles, ancestor, Ezio in Renaissance Italy. Maybe I have a bias since I love the Renaissance era, but this game so far has appeared the most well- rounded and entertaining out of the collection. Ezio has the power to travel throughout most of the famous towns of Italy and maneuver you through the sites of the impressive cathedrals, buildings, and statues spread about such as Brunelleschi's Dome.

I think the main way the franchise has failed to capture the same acclaim and enthusiasm is from the lack of diversification from game to game. Of course it's important for us to keep certain traits true to the Assassin but eventually the games get old pretty quickly.

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